Difference between revisions of "Virtual society"
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− | + | Virtual society exists only in the computer memory. However, in our model, it represents and reproduces the real, Polish, society. Virtual society consists of individual (distinguishable) agents, each assigned to certain, geo-referenced, household. Further, household inhabitants, depending on their age (and, say, luck) should be either retired, employed or going to school (kindergarten, primary school, secondary school, college, university). All these basic relations should be reflected in the virtual model. | |
+ | This virtual society was based on accessible [[Virtual_society:data | '''data''']]. | ||
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+ | Depending on the [[Virtual_society:data | '''data''']] available and on the particular infrastructure element that was to be incorporated into the virtual society, we developed a set of [[Virtual_society:model | '''methods''']]. | ||
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+ | The outcome, that is the virtual society we obtained, is presented in the [[Virtual_society:results | '''Results''']] tag of the menu. |
Latest revision as of 16:57, 18 March 2009
Research | ||||
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Virtual Society | Epidemic in Poland | Guinea pigs epidemic | Multiple strain dynamics | Sequence analysis |
Virtual society exists only in the computer memory. However, in our model, it represents and reproduces the real, Polish, society. Virtual society consists of individual (distinguishable) agents, each assigned to certain, geo-referenced, household. Further, household inhabitants, depending on their age (and, say, luck) should be either retired, employed or going to school (kindergarten, primary school, secondary school, college, university). All these basic relations should be reflected in the virtual model. This virtual society was based on accessible data.
Depending on the data available and on the particular infrastructure element that was to be incorporated into the virtual society, we developed a set of methods.
The outcome, that is the virtual society we obtained, is presented in the Results tag of the menu.